Work in progress Screencaps from GoD Factory
In recent weeks, we’ve been busy integrating the first gunships textures in the game as well as setting up some post-processing effects. We are texturing Human ships first, the plant-like Ar is next.
The first gunship with elaborate textures is in the game. We allow players to select the main and secondary colors of their ships (here gold and gray).
Our carrier ship, in its full 13km-long glory.
In addition to the ship color itself, a player’s spacefighter is flanked by holograms that display some interesting details; the manufacturer’s logo, the species’ emblem or a decorative image.