GoD Factory: Logo and creative process
This time, we’re taking a look at the tentative GoD Factory logo, and we explain the steps our graphist took to create a distinctive image to present our game.
Here is the first version, created for a business meeting some months ago. The idea was to have deep colors reminiscent of the ocean (the boundless ocean of space) as well as a sweeping line that gives a strong direction to the logo.
.
The second version was created to make the logo more uniform; the GoD and the Factory are now in the same hue and they are aligned. To link the two words, this red double-star was placed near the center. Contrasting colors grab the viewer’s attention and the distinctive stars could very well become a recurring theme in the game and in advertising material.
.
We added more ornate lines and light to create this look of baroque crystal. As the ship and species designs are detail-heavy and we wanted the logo to reflect that. Also note the more saturated blues and reds that add a touch of radiance to the image.



Great job on the logo! I think the first one was cool but laked unicity and somehow a certain “original” touch that would have make him stand out. However the third one look really promising so yeah, keep up the good job ^^