Whachoo’playin? First edition
Today we start something new, a type of post that we will repeat every Friday. I think we’re going to call it “Whachoo’playin”. Each of us at Nine Dots will tell you what games we are currently playing and share a few thoughts.
Recently I’ve played through Spec Ops: The Line single player campaign in one sitting. It’s disappointing to think that it wasn’t commercially successful. The themes they explored helped make the story stand apart from the other military shooters. I loved the progression of how war consumed the mind of some characters. I was also impressed by how they used sudden changes in the lighting and color palette to quickly change the atmosphere, it was a nice touch that added a lot of flair. On another note, I’ve started yet another game of Civilization 5 with my girlfriend, I keep going back to this game over and over again. My Chinese Empire eradicated India before we even reached -800 BC ;)
With Season 2 of Guild Wars 2 that started a few days ago, I returned to Tyria to defend the land! I realized that I had never finished my main quest, and decided to make it my main focus. I also acquired a few indie games during the Steam summer sales, such as Guns of Icarus Online, Bastion and FTL. They are pretty good games and I play them when I want something a bit smoother. And because we never have too much games to play, I’m playing The Legend of Zelda: The Wind Waker HD when I do not feel like playing on my computer.
In the last week, I played my copy of Deus Ex: Human Revolution that was sitting on my shelf for the last 3 years. It’s really good and the art direction has inspired me, as I’m currently creating an interior environment for GoD Factory. I’m looking forward to playing Fallout New Vegas which I’ve bought during the Summer Sales on Steam. I’m a fan of the series and of Bethesda, so Obsidian’s take on Fallout 3 should be nice.
Recently, I’ve been playing Guns of Icarus Online. I think it’s a very nice team oriented game that rewards communication and tactics. Lately I’ve been using a Spire with 3 engineers, a gunner, a Hwacha and gatlings. I also like that we’re using development tools similar to those used for Guns of Icarus. I’ve also been having a lot of fun playing FTL, a game that is outside my usually gaming preferences as I prefer games involving other players in some way. I think what really kept me playing was the randomness of events combined with the short length of a playthrough, which allows for quick experimentation with ship builds. I really like playing Engi, Mantis and Slug ships with some boarding tactics.
There’s one game I wanted to play for a long time due to friends’ feedback and my predisposition for wizards (when done right): Magicka! I finally tried it and the spellcasting system of this game really made me feel like a mysterious wizard manipulating magic. To cast spells, you have to generate specific “mana” and mix them together to produce specific effects. You have to do this within a frantic “Beat ‘em Up” experience, having monsters constantly coming at you in real time. This system combined with their touch of humour really delivers. Now, there’s also a free-to-play MOBA version of the game: Magicka: Wizard Wars, I definitely intend to check it out! I tip my wizard hat to Arrowhead (even though their wizards wear hooded cloaks, not hats)
These days I mostly play Don’t Starve, which I discovered from Gabriel at Nine Dots and from the Steam Sales. Loved the fact that I was always learning new things about the game like new enemies or new crafting recipes, among others. And while playing I’ve unlocked and tried many characters that add depth to the game, like the were-beaver Woody. I’ve also came back to Torchlight 2 to show this nicely done Diablo-like game to my girlfriend. However, the one I probably enjoyed playing the most would be Guns of Icarus, which I started playing with Pierre-Tuan.
Wanting to play a turn-based tactical strategy game for quite some time, I decided to give a chance to Eador: Master of the Broken World. After my first battle, the first thing that struck me was how awful the animation was. Being an animator it was enough to stop me from playing it until Guillaume convinced me to try again. I have to say that this game has a lot of strategic potential but another problem stopped me from continuing the story mod. The progression between each conquest is just not enough to keep my attention and I was soon tired of having the same units in hand.
So that’s what we’ve been playing lately. What about you? What games caught your attention in the last week and why?